Category Archives: Ship Highlight

Thursday Ship Highlight – Exequror Edition

Its that time again. This week we will be taking a look at the slow, but hardy Exequror.

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I have to say, this is one of the weirder ships to fit that I have come across. Because of the slot arrangement and exequror1CPU/Powergrid, it just isn’t exceptionally good at anything its bonuses offer for a ship purpose. It has bonuses for cargo holds which lends itself well for mining lasers, but you can’t fit a full rack of  T2 lasers and have enough CPU left for anything else really. It has range bonuses for remote armor reps, yet to run a full 4 rack of medium RRs requires you to fit the rest of the ship for cap stability mods. One thing is for sure, its tough, slow and any enemy won’t know what you’ve got when you drop one on the field.

I’ve been toying with one for the past few weeks as I’ve been considering an Oneiros skill training path. If you don’t know, the logisitics ships in this game including the Basalisk and Oneiros are 100% badass. They can easily negate hundreds of DPS off the field. Obviously this means they get called primary quick and when your always primary and fly around a 75mil isk ship, well you can see why it isn’t a glamorous job. I toyed with the idea of a cheaper alternative. After playing around in EFT it was quickly apparent that while the range bonuses for the Remote Reps were nice, the cap stability mods needed to permarun them was just insane. So it CAN be a halfway decent RR ship, but 4 med. remote reps aren’t going to change the game on  the field. I learned this the hard way when I brought it out on a POS takedown the other night. It just doesn’t have the RR capability to really be viable. Its lack of any local defenses means its more of a impedement on the field than an asset.

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Remote Rep Exequror:
As you can see there are just too many cap stability mods needed to keep this thing going. You ABSOLUTELY need to be able to permarun remote reps if thats what your bringing to the gang. I think this could really be a nice, simple and cheap alternative to the expensive oneiros. Some bonuses to the reps as well as RR Cap reduction and CPU bonuses would fix this. Why give it the range bonuses? From the looks of the standard fits, it seems like this ship is almost broken in this area. Can’t fit med RRs without the rest of your slots taken up, and fitting smalls just doesn’t make sense. What is with the damn drone bay? 40m/3?!

Mining Exequror:

Mining on this ship just makes sense. Works great for an indy pilot who is pining for a retriever. Lots of cargo space and a drone bay make it perfect for mining in a 1.0-.6 system. Again, we see that this ship is just gimped in the CPU area considering what its bonuses are. Even so, this should be what every gallente indy pilot shoots for when they first start the game. It’s going to yield some halfway decent cash for a newbie.

As you can see from everything I pointed out, Its just weird how CCP has set this one up. This ship has some serious issues. Those aside though, its a decent mining ship and I remember loving the damn thing when I first started the game. It will always have a special place in my heart.



Filed under Ship Highlight

Ship Highlight Thursday – Tristan

This is a segment I hope to do every other Thursday. Each time I’ll take a specific ship that I’ve been researching and go over its various strengths, weaknesses and some common fits for that ship. This week tristan-1its the trusty Tristan. Enjoy!

The Tristan is my favorite little frigate. Its sleek, cheap, has two launcher hard points to play with, and is not to be taken lightly in PvP. Being pure gallente in training, I have little to no skills when it comes to missiles and there are only a handful of gallente ships that have launcher hard points. The tristan allows us to play around with a couple of rocket or standard missle launchers. Lets face it, missiles are just plain cool. It’s also pretty nimble. Speeds approaching 2500m/s are possible with the proper MWD and overdrive injector mix. Suffice it to say, its versatile and thats why I still have a few different fits in my hangar ready to roll for any situation that may present itself on my doorstep.


PvE Setup: This is a pretty stadard fit for PvE. I don’t have access to any sort of tech 2 launchers so best named will have to do. The rest of the fit is pretty easy to T2 fit which is nice. You could easily swap out one of the cap rechargers for a stasis web, though you will most likely be dealing with 1-2 rats at a time and can easily keep up with them with the afterburner. I didn’t use a MWD here as it uses way too much cap and is just overkill for PvE. Yes the cap doesn’t look like it lasts long, but you will need to throttle the small armor rep no matter what. And as always, the Tristan has enough room for a single drone so use it!


PvP Setup: There are a few different standard setups for a PvP Tristan fit. The one I posted above relies a bit more on speed which is an advantage the tristan has so we should use it. You may notice that it doesn’t have a stasis web. This is a close up, in your face ship and therefore I fit a Warp Scram. After the last patch, the warp scram shuts off your enemies MWD which means this Tristan can keep up with it no problem. That new feature of the warp scram works out great for frigates with limited mid slots. You get -2 warp strength on your enemy plus take away his speed. So long as you have your MWD active you will keep up with just about anything else out there. This brings up a good point about the MWD though. It vastly increases your sig radius plus means you are vulnerable to a warp scram. If I was in this fit and got scrammed, I’d lose my main advantage, speed, and would therefore be screwed. An afterburner is certainly a viable alternative to the MWD in PvP. There are any number of other options to fit the Tristan for PvP. This one is a hybrid of tackling/damage. Another option would be an all out tackler with both a scram/stasis web plus neuts in the highs.

In closing, the Tristan is a beautiful and capable ship. It’s just plain fun to throw one together with any old T1 module you have laying around. Hopefully all of you enjoyed this and let me know what you think in the comment!


Filed under PvE, PvP, Ship Highlight