This is a segment I hope to do every other Thursday. Each time I’ll take a specific ship that I’ve been researching and go over its various strengths, weaknesses and some common fits for that ship. This week its the trusty Tristan. Enjoy!
The Tristan is my favorite little frigate. Its sleek, cheap, has two launcher hard points to play with, and is not to be taken lightly in PvP. Being pure gallente in training, I have little to no skills when it comes to missiles and there are only a handful of gallente ships that have launcher hard points. The tristan allows us to play around with a couple of rocket or standard missle launchers. Lets face it, missiles are just plain cool. It’s also pretty nimble. Speeds approaching 2500m/s are possible with the proper MWD and overdrive injector mix. Suffice it to say, its versatile and thats why I still have a few different fits in my hangar ready to roll for any situation that may present itself on my doorstep.
PvE Setup: This is a pretty stadard fit for PvE. I don’t have access to any sort of tech 2 launchers so best named will have to do. The rest of the fit is pretty easy to T2 fit which is nice. You could easily swap out one of the cap rechargers for a stasis web, though you will most likely be dealing with 1-2 rats at a time and can easily keep up with them with the afterburner. I didn’t use a MWD here as it uses way too much cap and is just overkill for PvE. Yes the cap doesn’t look like it lasts long, but you will need to throttle the small armor rep no matter what. And as always, the Tristan has enough room for a single drone so use it!
PvP Setup: There are a few different standard setups for a PvP Tristan fit. The one I posted above relies a bit more on speed which is an advantage the tristan has so we should use it. You may notice that it doesn’t have a stasis web. This is a close up, in your face ship and therefore I fit a Warp Scram. After the last patch, the warp scram shuts off your enemies MWD which means this Tristan can keep up with it no problem. That new feature of the warp scram works out great for frigates with limited mid slots. You get -2 warp strength on your enemy plus take away his speed. So long as you have your MWD active you will keep up with just about anything else out there. This brings up a good point about the MWD though. It vastly increases your sig radius plus means you are vulnerable to a warp scram. If I was in this fit and got scrammed, I’d lose my main advantage, speed, and would therefore be screwed. An afterburner is certainly a viable alternative to the MWD in PvP. There are any number of other options to fit the Tristan for PvP. This one is a hybrid of tackling/damage. Another option would be an all out tackler with both a scram/stasis web plus neuts in the highs.
In closing, the Tristan is a beautiful and capable ship. It’s just plain fun to throw one together with any old T1 module you have laying around. Hopefully all of you enjoyed this and let me know what you think in the comment!
I can remember some months ago the buzz and anticipation concerning the upcoming Empyrean Age patch and the Factional Warfare it was bringing to the game. After many months, I wonder where FW resides in the game. I decided to take a bit of time and look into FW, its state in the game and think about where it may be in the future.
The first thing I wanted to do was talk to a few FW pilots and ask them about their experiences fighting for a faction. I took a quick look at my addressbook and quickly realized that I didn’t know ANYONE who was participating in Factional Warfare. The next place I turned to was the forums. I found a great link that displays some of statistics I was looking for. If you go to that page you can see that there is no clear cut “winner” in FW, but that the Caldari have a very nice daily average when it comes to Victory Points. They also have quite a few more pilots than any other faction. Considering the total number of pilots of all the factions, I’d wager that FW has a healthy player participation. The Gallente Factional Warfare team seems to have their stuff together though and kicked some serious ass this past weekend in the Alliance Tournament, wielding almost all Gallente ships.
One of the biggest issues that people seem to have is the cost. Ship losses happen often in normal PvP, but most pilots have other means of making money such as running missions or mining. With Factional Warfare, war exists all around you and so making money can be a problem. It will be interesting to see where FW is in the future. I’d like to see CCP bring some big faction events to the game. Events that could actually change the face of New Eden. Massive Factional NPC invasions into empire space that require a “call to arms” for all pilots. Some large server sized events would really bring people together for a short while. Its things like that that really bring about a sense of community and make Eve Online stand out in the crowd of MMOs.
Post your thoughts and opinions on FW in the comments.
A couple of nights ago my corpmates and I were out in a belt happily mining away, myself in an Orca. A pilot warps in in a rifter (a pilot we have had run ins with before). He proceeds to can flip one of our members and goes blinky. Our security director happily pods him. The pilot then returns in yet another rifter and attempts to shoot one of our members and is quickly concorded. You would think that after all of this he has at least learned he can’t can flip properly or that he can’t just go around shooting people in high sec (I mean seriously? The game warns you before doing it). He then proceeds to return and try to can flip another member of our corp. He makes the mistake of making a new can and taking the time to name it and all before trying to transfer the ore. In this short period I locked the can with my Orca and started to tractor it in and quickly added the ore to my cargohold. He then attempts to shoot me while concord is already in the belt. One of the concord frigates quickly one shots him and he warps out. He then returns and tries to flip again and is quickly killed by our security director for a second time that evening. This pilot is BY FAR the worst PVPer I have run across in this game. You would think that he would have learned or adapted by now. I couldn’t help but ask in local what the hell he thought he was doing. He proceeded to bash us, the game and said he was going back to WoW. What a night.
Filed under Industry, PvP